Published 18:14 IST, December 8th 2020
Clash of Clans patch notes: How to fix update not working issue?
Clash of Clans has received a new patch update titled 'Logmas Update'. Scroll on for full patch notes and learn how to troubleshoot update not working issue.
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Supercell has rolled out a new major update for its popular mobile strategy game Clash of Clans. new update has been titled "Logmas Update" and it brings a plethora of new content to game. As part of latest update, developers also bring a number of new gameplay features along with balance changes. Let us take a look at everything ded with new Clash of Clans Logmas update.
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Clash of Clans patch tes
Siege Workshop Level 5
Upgre Cost
|
Upgre Time |
Hit Points |
Siege Capacity |
Unlocks
|
16M Elixir
|
16 days |
1400 | 3 |
Log Launcher
|
New Siege Machine – Log Launcher
Log Launcher is a bizarre contraption that hurls spiked Logs at enemies, steamrolling and damaging everything that gets into its way. Log Launcher will pummel its way clear as it hes towards enemy’s Town Hall. Once it reaches its target, Log Launcher will release its cargo of Clan Castle Troops.
- Favourite Target: Walls (Dam x4)
- Dam : Area Splash
- Targets: Ground
- Housing : 1
- Movement Speed: 5
Level |
Upgre Cost |
Upgre Time |
Dam per Second |
Hit Points
|
Training Cost
|
Training Time
|
1 | NA |
NA |
140 | 4000 | 100K Gold | 20 min |
2 |
8M Elixir |
10 days | 160 | 4400 |
100K Gold |
20 min |
3 |
11M Elixir |
14 days |
180 | 4800 |
100K Gold |
20 min |
4 |
14M Elixir |
16 days | 200 | 5200 | 100K Gold | 20 min |
New Super Troops
Ice Hound
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Lava Hound’s cooler big bror Ice Hound is tankier with more hit points but takes up considerably more Housing . When Ice Hound is destroyed, t only does it break up into tinier Ice Pups, it drops a Freeze to deliver a nasty surprise to your enemies. ditionally, attacks from orable little bundles of ice slow enemies down. Yes, Ice Hound has zero chill.
- Super Troop Boost Cost: 25,000 Dark Elixir
- Favorite Target: Air Defense
- Dam : Single Target
- Targets: Ground
- Housing : 40
- Movement Speed: 20
- Ice Hound attacks will slow down ir targets similar to Ice Wizard and Ice Golem
Ice Hound Stats
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Level |
Dam per Second |
Freeze Time When Destroyed |
Hit Points |
Training Cost |
Training Time |
Spawned Ice Pups
|
5 | 10 |
3.5 sec |
9500 | 840 DE |
6m 40s |
10 |
6 | 15 |
4.25 sec |
10,000 |
1000 DE |
6m 40s |
12 |
Super Wizard
If you thought Wizard was only interested in caring for his glorious mane of hair, well...you’d be right. But in between pome applications, he’s found time to improve his arcane arsenal of attacks. Super Wizard delivers a nasty, chain fireball that bounces to multiple targets...or is it electricity? Fireshock? Electroburn? Whatever it is, it’s effective at taking out multiple targets.
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- Super Troop Boost Cost: 25,000 Dark Elixir
- Favorite Target: Any
- Dam : Single Target
- Targets: Ground & Air
- Housing : 10
- Movement Speed: 20
Level |
Dam per Second |
Hit Points |
Training Cost |
Training Time
|
9 | 220 | 450 |
10.5K Elixir |
1m 15s
|
10 | 240 | 500 |
11.5K Elixir |
1m 15s
|
ditional Super Troop Changes
- Super Troop boost duration has been reduced from 7 days down to 3 days. Once you’ve boosted a Super Troop, you’re longer bound to that Super Troop for an entire week, allowing you to use different ones more frequently
- Dark Elixir cost for boosting Super Troops has been reduced to 25,000 Dark Elixir for each Super Troop
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Spell Factory Level 6
Upgre Cost
|
Upgre Time |
Spell Capacity |
Hit Points |
Unlocks |
4.8M Elixir
|
7 days |
10 |
840 |
Invisibility Spell
|
New Spell - Invisibility
All units rendered invisible are unable to be targeted for duration y are within Invisibility Spell’s effects.
- Effect : Area Splash
- Housing : 1
- Brewing Time: 3 mins
- Targets: Ground & Air
Level
|
Upgre Cost |
Upgre Time |
Spell Duration |
Cost |
1 | NA | NA |
3.75 sec |
11K Elixir
|
2 |
9M Elixir |
9d |
4.0 sec |
12K Elixir
|
3 |
12M Elixir |
11d 12h |
4.25 sec |
13K Elixir
|
4 |
15M Elixir |
15d 12h |
4.5 sec |
14K Elixir |
X-Bow Level 8
Upgre Cost
|
Upgre Time |
Dam per Second |
Hit Points
|
17M Gold
|
17 days |
185 | 4200 |
Giant Bomb Level 7
Upgre Cost |
Upgre Time |
Dam |
Area of Effect
|
7M Gold
|
9 days |
375 | 4 tiles |
Air Bomb Level 8
Upgre Cost |
Upgre Time |
Dam |
Area of Effect |
5M Gold |
7 days |
270 | 3 tiles |
Royal Champion
Level |
Upgre Cost |
Upgre Time |
Dam per Second |
Hit Points |
Regen Time |
Ability Level
|
21 |
275K DE |
8 days |
535 | 3940 |
38 mins |
4 |
22 |
280K DE |
8 days |
540 | 3980 |
38 mins |
4 |
23 |
285K DE |
8 days |
545 | 4020 |
38 mins |
4 |
24 |
290K DE |
8 days |
550 | 4060 |
38 mins |
4 |
25 |
295K DE |
8 days |
555 | 4100 | 40 mins | 5 |
Seeking Shield Level 5
- Dam: 1960
- Health Recovery: 2900
- Number of Targets: 4
New Magic Item - Super Potion
Super Potion is a new Magic Item which allows you to boost a Super Troop inste of spending required Dark Elixir. Each Super Potion will boost a Super Troop for 3 days and sells at Trer for 300 Gems. Super Potions will also be available as a reward from Clan Games.
Game Changes
Wars
- When creating a Friendly War, you can w select wher war will allow 1 or 2 attacks per player.
Balance Changes
- Scattershot hit speed has been increased from 3.036 to 3.228 seconds and DPS has been reduced by 10.
- Scattershot HP has been increased: Level 1 - 3000 to 3600, Level 2 - 3500 to 4200
Gameplay
- At end of a battle, if a Hero’s ability remains unused, Hero will heal amount of HP y would rmally recover from using ir ability. This will help reduce Hero’s downtime, allowing m to be rey much sooner!
- When editing your base, Main Vill Wall segments can w be swapped with or Wall segments, just like Buildings and Traps.
- Broken Cann Carts will retarget after being pushed back if ir target is t within range anymore.
- Units will w have more accurate line of sight calculation to help with pathing.
- Lightning Spell will longer have any effect on Clan Castle. Like Elixir and Gold Stor buildings, Lightning Spell will cause dam to Clan Castle
- When creating a Friendly War, you can w select wher war will allow 1 or 2 attacks per player.
UI
- A new Cosmetics tab has been ded to in-game shop where you can browse and purchase any permanently available cosmetics such as Hero Skins when y become available for Gems.
- Reward tab of Season Challenges w has some quick access buttons to allow easier navigation to earliest unlocked but unclaimed reward.
- When an optional update becomes available that contains an important bug fix, game will display a mess encouraging you to downlo update.
- A “View Skin” option has been ded when visiting.
- Skin animations are more elaborate when viewed in wardrobe and simpler animations in or UI elements.
Season Challenges
- You can w opt to receive 5 Gems inste of a Resource reward if your Stors do t have eugh .
- requirements for some Builder Base tasks in Clan Games and Season Challenges have been reduced in order to bring m more inline with Main Vill tasks.
Supercell ID
- Young players are w able to create a Supercell ID for ir account by providing email dress of a trusted ult or guardian.
Fixes
- Fixed an issue with hit points rounding after Grand Warden’s aura ends. This issue would cause Heros to lose ir auto ability if y were left with 1HP when Warden’s aura ended as it would round HP down to 0.
- ded 2019 and 2020 Halloween decorations to Skeleton Run (as per redditor /u/whysomuchtalkingtho!)
- Prevent access to Clan War Leagues screen for rmal Clan members if League data has t been loed yet, preventing players from spying when using a poor or slow internet connection.
- Removed exclamation point (!) from Clan War Leagues button for players who don’t have access to screen.
- Fixed info screen of Super Archer and Giant Cann to show dam as “Area Splash” inste of “Single Target”.
- Fixed a bug in Builder menu where menu contents would reset while scrolling.
- HP reduction for Cann Cart’s Last Standability is more accurate by making it update 15 times per second inste of 5 times per second.
- Do t eject low-level Cann Carts with unlocked Last Stand ability if y’re hit by Giant Cann.
- Allow editing layouts with layout editor for TH2 players who man to access editor via war screen.
- Fixed visual bug that showed troops as boost in or players’ vills when you have a Power Potion active.
- Fixed Royal Champion shield disappearing too early when activating her ability.
- Fixed visual bug with Royal Champion’s ability so shield bounce will begin where previous one ended.
- Increased brightness of Grand Warden’s Eternal Tome ability to make it more visible.
- Fixed flawed logic in ranged unit AI where y would attack random Walls.
- Reduced zig-zag movement of Wall Wrecker when it has been deployed.
- Improved targeting logic of ground units allowing units to t only consider 3 closest targets but also consider extra targets if those are much easier to reach than first 3.
Clash of Clans update t working
A number of players have been reporting that Clash of Clans keeps crashing while trying to update to latest version. This is actually a common issue with game and it can be easily fixed by uninstalling and n reinstalling game from game store. However, if you can't find new update on your device, you should wait for a few hours until it is finally available in your region.
Im credits: Clash of Clan
18:14 IST, December 8th 2020