Published 12:42 IST, December 22nd 2020

Cyberpunk 2077 1.06 Patch release date and other details you need to know

Cyberpunk 2077 has been releasing new patches to solve the many issues the game has been riddled with. Learn about Cyberpunk 2077 1.06 and more here.

Reported by: Sanchay Saksena
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Cyberpunk 2077 has t h best of starts. game that was released was riddled with bugs and glitches that me it impossible for players to play game. Cyberpunk 2077 can still be played to a certain extent on next-gen consoles and PC, but PS4 and Xbox One cant handle Cyberpunk 2077. Players have been calling game unfinished and CDPR is vigorously trying to fix as much as possible with Cyberpunk 2077 Update. Players are wondering about Cyberpunk 2077 1.06 Patch tes.

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Cyberpunk 2077 1.06 Patch

Cyberpunk 2077 has gone through 5 updates alrey trying to fix game as much as possible. players have been requesting and anticipating release of Cyberpunk 2077 for a very time long, but end product y have released didn’t reach ir expectations at all. developers have released a Cyberpunk 2077 Hotfix and many or updates. release date for upcoming Cyberpunk 2077 update has been set for second week of January 2021.

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reputation of Cyberpunk 2077 has taken a massive blow. Many players have been facing game-breaking bugs and or bugs that render game impossible to play. se issues have been observed by platforms and developers as players have taken to social media to voice ir complaints. upcoming Cyberpunk 2077 Hotfix aims to fix all impending issues that have been creating an anyance for players.

Cyberpunk 2077 1.05 patch tes

Players are waiting for Cyberpunk 2077 next patch, which should resolve a majority of issues that have been faced by players. Here are patch tes for most recent update for Cyberpunk 2077:

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Quests

  • Jackie will longer disappear in  Pickup or  Heist.
  • Fixed an issue preventing players from landing helicopter in Love like Fire.
  • Fixed an issue with Takemura t calling in Play it Safe.
  • It's longer possible to trigger same dialogue twice in Big in Japan.
  • Fixed an issue with Delamain appearing upside down at end of Don't Lose Your Mind.
  • Saul w correctly reaches van in Riders on Storm.
  • Fast travelling before encounter with Tyger Claws longer breaks progression in I Fought Law.
  • Fixed an issue blocking progress in Ghost Town if an autosave me upon Raffen Shiv's arrival was loed.
  • Fixed an issue with t receiving new calls or messs if Happy Toger failed as a result of combat.
  • Elizabeth Peralez stops being excessively insistent with her calls after her job offer is refused.
  • scene with Misty and Jackie w starts properly after leaving Viktor's clinic.
  • Wakako's dialogues longer get blocked after finishing Search and Destroy.
  • Walking away from Stefan in Sweet Dreams shouldn't prevent or characters from calling you anymore.
  • Brick’s detonator should w be properly interactable for players to disarm. Or set off. Your call.
  • Elevator doors should w correctly open in  Heist.
  • Saul w correctly gets out of cars in Riders on Storm.
  • Fixed an issue with t receiving new calls or messs after running too far away from Frank in War Pigs.
  • Jackie w correctly leaves factory after combat is finished in  Pickup. 
  • Fixed an issue with Militech reinforcements t spawning if driving through gate too fast in Forward to Death.
  • Skipping time while in club in Violence  longer results in issues with progression.
  • Fixed issues with starting Gig: Getting Warmer...
  • Fixed an issue with t receiving new calls or messs after Pyramid Song has been abandoned midway.
  • Fixed an issue whereby Delamain core could be alrey broken when player enters Core room in Don't Lose Your Mind.
  • Fixed issues with Delamain t appearing or doing thing outside Afterlife in  Heist.
  • Fixed an issue with objective getting stuck on "Talk to Viktor" in Ripperdoc.
  • Fixed an issue whereby it was impossible to talk to bouncer in front of Lizzie's in  Information.
  • ded description for Don't Lose Your Mind in Journal.
  • Fixed an issue preventing player from saving, using fast travels, and talking to or NPCs after reloing a save with an active call with Frank in War Pigs.
  • Fixed an issue with Panam t calling about any or matter until I'll Fly Away is completed.
  • Fixed an issue with Dum Dum following V after  Pickup is finished.

Gameplay

  • Improved reaction times of NPCs taking cover.
  • Corrected number of shots needed to kill civilians from a distance while in combat.

Visual

Fixed an issue with Delamain's im displayed on top of current caller during phone calls.

  • V's mouth doesn't stay open after entering lock-in Where is My Mind.
  • Fixed some UI overlap issues.
  • V appears more modest in inventory preview after half-year mont ;)
  • NPCs are faster to appear in quest area during Stium Love.
  • ded some warmth to HDR.
  • Fixed T-posing NPCs in Suspected Organized Crime Activity: Just Say  and Gig: Hot Merchandise.
  • Fixed an issue whereby after a braindance it was possible to be stuck in 3rd person view with he.
  • Silencer icons are longer displayed with im in inventory.

UI

  • Fixed an issue with weapon crosshair persisting on screen.
  • inventory menu longer closes immediately after opening it for first time after leaving a car.
  • Fixed an issue whereby upon accessing a fast travel terminal button shown on top right corner prompting to open quest journal would t work.

Performance & Stability

  • Multiple stability improvements, including crash fixes.
  • Miscellaneous
  • Offscreen explosions make ise w.

PC-specific

  • [AMD SMT] Optimized default core/thre utilization for 4-core and 6-core AMD Ryzen(tm) processors. 8-core, 12-core and 16-core processors remain unchanged and behaving as intended. This change was implemented in cooperation with AMD and based on tests on both sides indicating that performance improvement occurs only on CPUs with 6 cores and less.
  • Fixed an issue with way Raw Input is collected.
  • Removed use of AVX instruction set thus fixing crashes occurring at end of Prologue on processors t supporting AVX.
  • Removed debug console to prevent functions that could le to crashes or blocked quests. This doesn't mean we don't want to support modding community. Stay tuned for more info on that.
  • Ray traced reflections should longer seem too bright in comparison to environment.
  • Fixed an issue with Steam Overlay crash on game shutdown.
  • Removed memory_pool_budgets.csv file. which was t connected with final version of game and h influence on it (it was a leftover file used during development to estimate memory us. It h effect on how much memory was actually allocated). Perceived performance increase after editing file may have been related to restarting game.

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12:42 IST, December 22nd 2020