Published 14:15 IST, December 15th 2020

Ghost Recon Wildlands update 1.31 patch notes; Know what's new

Ghost Recon Wildlands update 1.31 patch notes are out. Here is everything you need to know about what has changed with the new update. Read more.

Reported by: Yash Tripathi
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Ghost Recon Wildlands has come up with major changes with its previous 1.30 update. update brought various new interfaces to game, but with previous update, many players have reported about crashing and freezing issues. So, developers have rolled out some improvements and fixes. If you have been looking for Ghost Recon Wildlands update 1.31 patch tes, n do t worry, here is all you need to kw about it. 

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Ghost Recon Wildlands Update 1.31 Patch tes

  • Fixed crashing issues.
  • Fixed framerate drop and freezing issues.
  • Fixed stuttering/lag issues.
  • Performance and stability improvements.
  • Gameplay improvements ded with Wildlands.
  • Or mir under hood improvements.

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Ghost Recon Wildlands Update 1.30 Patch tes

Mercenary Mode

  • ded weapons and tools to Mercenary mode.
  • ded a loot log to Mercenary mode.
  • Weapon dam, bleed, and armor resistance has been rebalanced to provide an overall more fun experience in Mercenary mode.
  • Players are w able to automatically loot ammo and armor pieces without need for input.
  • Matchmaking flow has been reworked in order to provide a more streamlined experience.
  • Some gameplay elements were reworked to be more consistent with or PvP modes. For example, players are longer able to aim with a sniper rifle in third person.
  • Fixed several matchmaking issues where players were unable to find a game or remained in an infinite search.
  • Rebalanced scoring system for Mercenary mode to provide a fairer experience and reduce possibility for tied scores.
  • Stamina has been removed from Mercenary mode to improve match flow.
  • ded an aptive system that would allow game to start a Mercenary match without maximum number of players.
  • Kill logs were reworked to include more details about death situations in Mercenary mode.
  • Players dying in Mercenary mode longer lose all collected cash.
  • Fixed an issue where killed Unid soldiers would remain standing up in Mercenary mode.
  • Fixed several mir sound issues in Mercenary mode.
  • Fixed several mir interface issues in Mercenary mode.
  • Fixed several mir animation issues in Mercenary mode.
  • Fixed several mir issues affecting colour-blind settings in Mercenary mode.
  • Fixed an issue where players were effectively able to duplicate weapons in Mercenary mode.
  • Fixed several issues where players would get stuck in an infinite interaction with mir intels in Mercenary mode.
  • Fixed several issues breaking relo function if a player looted or dropped items in Mercenary mode.
  • Fixed several issues where players would spawn near Unid positions in Mercenary mode.
  • Fixed an issue where mir intels could remain floating mid-air in Mercenary mode.
  • Fixed several issues where players were able to respawn with gear in Mercenary mode.
  • Fixed several issues where major intel would t spawn in Mercenary mode.
  • Fixed an issue where interacting with a major intel would cause thing to happen in Mercenary mode.
  • Fixed several issues that prevented players from looting items in Mercenary mode.
  • Fixed an issue where deploy phase timers were stopped after dying in Mercenary mode.
  • Fixed an issue that would prevent players from capturing extraction zone in Mercenary mode.
  • Fixed several issues affecting extraction helicopter and its pilot behaviour in Mercenary mode.
  • Fixed an issue where players could t be ro killed if y were interacting with intel in Mercenary mode.
  • Fixed an issue that would make arrows point in wrong direction on TacMap while in Mercenary mode.
  • Fixed an issue where death icons would t disappear after reaching back same location in Mercenary mode.
  • Fixed an issue where loot cache icon would t disappear after looting all items in Mercenary mode.
  • Fixed an issue where icons from vehicles spawned with a mir intel would be missing from TacMap in Mercenary mode.

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General Fixes

  • Fixed several crash instances.
  • Fixed several mir issues that prevent players from navigating in store.
  • Fixed an issue where Bowman would stop following player during second part of Oracle mission.
  • Fixed an issue where El Cerebro’s assistant would t follow mission path after getting in a vehicle.
  • Fixed a mir texture issue on some buildings.
  • Fixed or mir world issues (invisible walls, missing textures, collisions, …).
  • Fixed mir localization issues.

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14:15 IST, December 15th 2020