Published 10:41 IST, August 4th 2020
R6 MUTE Protocol game mode, update and patch notes for consoles
The R6 MUTE Protocol is the latest game mode coming to the game along with a new patch update for gaming consoles. Read on for all details.
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Ubisoft has introduced a new limited-time event mode for its online tactical shooter, Rainbow Six: Siege, with a new R6 update. event has been called “MUTE Protocol” which is set to kick off on August 4 and conclude on August 17, 2020. It will be a futuristic version of existing Secure Area game mode. latest R6 MUTE Protocol event will also bring a bunch of cosmetics, along with a new game mode that transforms game and allows players to teleport from various ggets.
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According to game publishers, new R6 MUTE Protocol mode will be a unique experience even for those who are used to familiar Secure Area game mode due to its new Morphing feature. Apart from new R6 MUTE Protocol game mode, developers have also introduced some big changes to competitive shooter on consoles with a patch update.
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R6 patch notes
Balancing
Gridlock
- Gridlock's Caltrop deployment time has been lowered down from 13 seconds to 9 seconds.
- Individual Caltrops deployment time has been lowered down from 0.7 seconds to 0.45 seconds.
- range of random deploy variation has been lowered down from 0.1 seconds to 0.05 seconds.
- A delay of 0.45 seconds has been introduced before deployment sequence starts.
ORYX
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- When players use his dash through a soft wall, it won't drain all dash charges.
- Dash refresh time has been increased from 8 seconds to 12 seconds.
- Dash recovery time has been changed to 0.5 seconds for all dashes.
FUZE
- number of cluster charges has been increased from 3 to 4.
Gameplay
Pushback Mechanics
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When players get pushed by Nom’s air jabs or Oryx’s dash through a wall, y will get same feedback and take same amount of damage at 5 hp, as when Oryx dashes through a soft wall.
Bug Fixes
- Fixed an issue with missing anchoring decals from Ace’s SELMA.
- Fixed a bug where Ace’s SELMA would get stuck after being thrown in a certain manner at some beams, thus becoming unrecoverable.
- Fixed a bug with grappling through a window or hatch for Amaru where she could aim faster using her LMG after timing her sprint and S buttons before landing.
- Fixed a bug where IQ’s gget wouldn't display outline and distance of Melusi’s Banshees.
- Fixed a bug where Zofia’s concussion grenes would be impacted by external explosions before bouncing off from target location.
- Fixed a bug of flattening doorframes and windows on all maps.
- Fixed a bug of floating and indestructible wooden squares after destroying some walls on Yacht.
- Fixed an issue where gunshot sounds are muffled when shooting from inside 1F Technical Seating of Plane.
- Fixed several bugs with menu and UI.
- Issued fixes to several cosmetic bugs.
- Fixed issues with various lighting on maps.
- Fixed issues with several shop visual and cosmetic items.
- Fixed issues with PvE Interaction between Ace gget and AI.
Image credits: Ubisoft
10:41 IST, August 4th 2020