Published 17:42 IST, June 30th 2021

What is a PR in Warzone? Here is a collection of Warzone in-game terminology

What is a PR in Warzone is a question asked by numerous players. Check out the collection of Warzone Terminology like Warzone PR, Warzone KD, and more.

Reported by: Sanchay Saksena
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COD Warzone is one of those games that just keep on delivering. y always have something new for players to try out. Wher it be new skins, new weapons, new events, players are always kept engd in game. Warzone constantly updates game to come up with new features and substance for players. New players are having trouble figuring out in-game terms for Warzone. Many have asked what is a PR in Warzone.

What is a PR in Warzone?

Call of Duty is an extremely competitive franchise with a deep and expansive playstyle. Due to this, re are many in-game terms that have been coined so that communication is made easier. Warzone PR, Warzone KD are just some of massive collections of in-game terms that players will come across during ir playtime. Warzone PR refers to Placement Rank of player and Warzone KD refers to Kill/Death ratio of player. Check out or important Call of Duty Warzone in-game terms below:

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  • ADS – Aim down sights. This occurs when you press aim button; doing this narrows spread of weapon’s fire for more accurate shots.
  • Attachment – An item that attaches to a weapon that gives it a passive benefit and changes its appearance. An example of an attachment is a Suppressor.
  • Battle Pass System – A tiered content system that offers multiple personalization and Loadout items. Within Battle Pass System are free Tiers that are accessible for all players, regardless of wher y own Battle Pass or t. Purchase  Battle Pass to receive access to unlock 100 Tiers of content.
  • Camo / Camoufl – A “skin” that only changes cosmetic appearance of a weapon.
  • COD Points / Call of Duty Points / CP – An in-game currency that can be used in Warzone to obtain new in-game content, including Battle Pass.
  • Double Tiers – When this state is active, your Battle Pass Tier Progression will be at double speed.
  • Double Weapon XP – When this state is active, you will earn experience points at double rate for Weapon Levels.
  • Double XP – When this state is active, you will earn experience points at double rate for your Enlisted Rank or Officer Rank, and/or Player Level. Earn Double XP tokens by completing challenges in-game, or by redeeming Activision codes. Use a 2XP Token by equipping it from  Warzone menu. An on-screen timer starts, ticking down in real time.
  • Double XP Token – A timed consumable that doubles your XP for a predetermined time. Earn 2XP (also kwn as "Double XP") tokens by completing challenges in-game, or by redeeming Activision codes. Use a 2XP Token by equipping it from  Warzone menu. An on-screen timer starts, ticking down in real time. clock never stops, even if you log out, so only activate a token if you plan to use full amount of time!
  • Equipment – A small object that eir deals Lethal dam – e.g. a Frag Grenade – or provides a potential Tactical advant in combat, such as a Flash Grenade blinding an enemy or Stim giving you a quick heal.
  • Field Upgrade – An ability or piece of gear that gives you a tactical advant in  Warzone. Think of this as more powerful equipment.
  • Finishing Moves– A powerful melee attack, performed by holding melee button behind an unsuspecting enemy.
  • Gunsmith – Within Loadout menu, this is where you can customize a weapon’s attachments and camoufl.
  • Hitmarker – What appears when a shot successfully lands on target. This visual aid also has an audio cue that can be modified within Options menu.
  • Hip Fire – opposite of ADS. This is when you fire a weapon without aiming, which is faster than aiming down sights but may be less accurate.
  • Identity – customization menu in Barracks is where you can equip a calling card and emblem – two personalization ims for your in-game profile – as well as equip in-game gestures and sprays, which are emotes to furr personalize your in-game Operator.
  • Killstreak – A reward for earning a set number of kills in one life during a Multiplayer match. se can eir deal direct dam to enemy players – e.g. a Precision Airstrike, where twin jets shoot down in a line – or provide recon on enemy movements, such as with a UAV. In Warzone, Killstreaks can be found as Loot or purchased at a Buy Station.
  • Loadout – What an Operator uses in battle. This consists of two weapons (a primary and a secondary), as well as three perks and two pieces of equipment (lethal and tactical). Loadouts can be created in Weapons menu and received in Loadout Drops. Alternatively, “Loadout Items,” consisting of weapons and equipment pieces, may also be found within Warzone.
  • Military Ranks – first rank progression track you will experience in Warzone. Go up Military Ranks to unlock new weapons, perks, and equipment for use in your Loadouts. Caps at rank 55 and does t reset.
  • Mounting –  act of placing a weapon on a surface, reducing its recoil and increasing aiming stability tremendously.
  • Operator – Your character in game.
  • Optic – A device that offers a precise sight picture while aiming with a weapon. Some optics also offer a zoom level, which makes far away objects appear more clearly, and a magnification toggle, which allows you to switch between two zoom levels.
  • Perk (in a Loadout) – A passive ability or benefit given to your Operator within a Loadout. One example perk is Overkill, which allows your Operator to carry two primary weapons in a Loadout.
  • Perk (on a Weapon) – A passive benefit on a weapon that does t change its appearance. A weapon perk can be chosen in lieu of an attachment on most weapons from Modern Warfare® and Black Ops Cold War.
  • Prestige – A seasonal ranking system after completing Military Ranks. Earn your first Prestige after completing Military Rank 55, and gain a Prestige at specific levelling milestones during season, based on progression from previous seasons. Earning every Prestige from every season so far grants you horable title of Prestige Master, and you can continue levelling up to Level 1,000 within Prestige system every season.
  • Primary Weapon –  first weapon in a loadout, such as an Assault Rifle, Submachine Gun (SMG), Light Machine Gun (LMG), Tactical Rifle, Marksman Rifle, Shotgun, Sniper Rifle, or Melee Weapon (Riot Shield). Usually more powerful and more customizable compared to a Secondary Weapon.
  • Reticle – A pattern of lines or markings visible through eyepiece of a scope. All scopes have a reticle by default, with most having additional reticle types through challenges and Store.
  • Season – A period of time where new content, such as weapons, Battle Pass Tiers, and Community Events, will become available. This is also where you will progress through Seasonal Prestige, if you completed all Military Ranks.
  • Secondary Weapon – second weapon in a loadout, such as a Sidearm (Pistol), Launcher, or Melee Weapon. Usually boast faster handling statistics or are built for more situational use compared to a Primary Weapon.
  • Vehicle – A drivable machine that can appear around  Warzone. Vehicles include ATV, Tactical Rover, SUV, Cargo Truck, and Helicopter; all of which can be customized with skins, horns, and Wartracks.
  • Wartracks – Songs that play in your vehicle while driving, equippable through Vehicle Customization menu. te: Wartracks must be equipped to individual vehicle types and can also be turned off in-game.
  • Weapon Blueprint – A variant of a weapon family. Comes with a different name than base weapon within its family, as well as cosmetic differences. May also come pre-equipped with attachments usually earned through natural weapon level progression.
  • Weapon Level – A progression system separate to Player Level, Enlisted Rank, and Officer Rank. Increase your Weapon Level by dealing dam with that weapon to unlock attachments and camos.
  • Weapon Charm / Sticker – Cosmetic items that can be equipped to most weaponry through Gunsmith.
  • Attack Choppers – An automous enemy vehicle that appears in Plunder. Shooting down an Attack Chopper will make it drop plenty of Cash. Attack Choppers can, and will, fire back at players who shoot at it.
  • Attack Helicopter – A variant of drivable helicopter vehicle that includes a minigun.
  • Armor Plate – A stackable defense item that mitigates and blocks dam. Your current armor is shown above your health within HUD. Up to three can be equipped onto an operator, and up to five unused plates can be held at one time.
  • Banked Cash / Banking Cash –  act of saving Cash within Plunder. Banking Cash is only way to protect your Cash from being lost upon death. Banking can be done eir through Cash Extraction Helipads or Cash Deposit Balloons.
  • Battle Royale – A game mode within Warzone where operators eng in a fight for all-out survival. Drop in, armor up, loot for rewards, and avoid Circle Collapse as you fight to become last squad standing.
  • Buy Station – An in-game store where operators use Cash to purchase high value loot items. Marked on Tac Map as a green shopping cart (trolley), Buy Station is a container that’s larger than a Supply Box, emits a green light onto ground, and folds out after any Operator uses it for first time during a match.
  • Cash – An in-match currency that can be used to purchase high value loot items, such as Killstreaks and Loadout Drop Markers, at a Buy Station. In Plunder, collecting Cash is your main win condition.
  • Cash Drops – A care pack containing plenty of Cash that is available in Plunder. Cash Drops can drop anywhere in Verdansk, and ir general locations are put onto your Tac Map.
  • Cash Deposit Balloon – A unique Field Upgrade found in Plunder. After finding it in Supply Boxes or Buy Stations, this balloon can be deployed wherever as a mobile Cash deposit point. After 15 seconds, balloon flies away, banking any Cash that was put into it.
  • Cash Extraction Helipad – In Plunder, se platforms can be activated by a squad so that y can deposit ir Cash. Once activated, a colored smoke grenade will mark helipad for a Cash Extraction Helicopter to dangle a money bag above platform, where operators can deposit Cash before it flies away after 15 seconds.
  • Captured: Prisoner of War / Gulag – A place where you visit after dying in Battle Royale for first time. Fight in a 1v1 Gunfight – a 100-health duel with randomized loadouts on a small playable area – to redeploy.
  • Circle Collapse – A deadly gas that engulfs Verdansk during Battle Royale matches. This gas shrinks playable area in predetermined increments of time, but where it collapses is random. Anyone caught in collapse takes dam over time and can even be killed.
  • Contracts – In-game objectives that reward XP, Weapon XP, Cash, Loot, and or benefits during a Warzone match. Only one Contract can be active at a time. More information on Contracts can be found in Contracts section of this guide.
  • Downed – When an operator reaches zero health, y enter a downed state, where y constantly lose health on a second health bar. While technically t dead, an operator will have little to defend mselves with, and require a self-revive kit or a teammate to revive m. If an operator “bleeds out” – drop to zero health again while downed – y will die.
  • Flank – When you take a side path (eir left or right) to confront enemy.
  • Free-Fall – When your operator is falling from a lethal height and unable to use a loadout, e.g. during infiltration.
  • Gas Mask – A loot item that grants temporary immunity – 12 seconds – from Circle Collapse. Without it, expect to start choking and losing health after around two seconds of being in collapse.
  • Infiltration / Infil / Deployment / “Dropping in” – sequence in beginning of a Warzone match – both Battle Royale and Plunder – where your operator drops out of an aerial vehicle flying over a pre-determined route and parachutes down to safety.
  • Inventory – Everything your operator is carrying on you. This includes a loadout – weapons, equipment, and perks – along with a Field Upgrade, Killstreak, Armor, Gas Mask, Ammo, and Cash.
  • Loadout Drop – A pack that drops on ground and allows you to receive any custom Loadout you made, or five default Loadouts.
  • Loot – An item on ground that can be added to your inventory.
  • One Shot – A common community voice callout referring to an enemy that is at very low health, meaning that y are “one shot from being downed.” Depending on squadmate, use of term may or may t accurately represent enemy player’s actual health, especially after death of said squadmate.
  • Parachute – Standard on every operator, this allows you to fall from great heights without taking dam, so long as you activate it. You can also cut a parachute to fall faster by re-entering a free-fall state.
  • Pinging – An in-game alert system that allows you to n-verbally communicate information to your squadmates.
  • Plunder – A game mode within Warzone where your mission is to exfil $1,000,000 in Cash. Operators earn in-match Cash by eliminating opponents, completing Contracts, shooting down Attack Choppers, and finding Cash as Loot on ground or in Cash Drops. top teams in Plunder have ir general location specially marked on Tac Map. A portion of an operator’s Cash is lost upon death. Cash can be banked eir at Cash Extraction Helipads or through Cash Deposit Balloons.
  • POI / Point of Interest – A locale within Verdansk or Rebirth Island, usually deted by a landmark. Some POIs are marked and listed in-game (e.g. Summit, Stadium, Grid Array), while more specific ones are covered within Atlas section of this guide.
  • Rarity – value of a loadout item found within Warzone, or as deted with a Store Bundle. Rarity can be eir Player (a custom loadout item, Light Red), Common (Grey), Uncommon (Green), Rare(Blue), Epic (Purple), Legendary (Orange), and Ultra (Dark Red).
  • Rebirth Island – An alternative experience to Verdansk within Warzone based on a smaller playable area that encours frenetic gameplay.
  • Redeploy – act of getting back into a game by falling from a point in sky and parachuting down to safety, similar to initial infiltration. A common example of a Redeploy is when you win a fight in Gulag after dying in Battle Royale.
  • Resurgence – A special game mode type associated with Rebirth Island that modifies a traditional Battle Royale game in three ways: Gulag is closed, killing an enemy reveals ir squadmates temporarily on minimap, and respawns occur when a Rebirth Countdown reaches zero, which can be accelerated with kills.
  • Revive –  act of helping a downed teammate off ground by using an interact command with m. Regardless of what an operator is carrying, any operator can revive a teammate.
  • Self-Revive Kit – An item that revives a downed operator when activated while in a downed state. An operator can still die before activation of a Self-Revive Kit is complete.
  • Squad Leader – A designation that gives that specific player’s pings a star, making m stand out on a Tac Map compared to ir squadmate’s pings. While being Squad Leader, you can choose to pass this designation onto a squadmate.
  • Supply Boxes – A box that can contain multiple loadout items, including those of rarer quality.
  • Tac Map – A 2-D top-down view of Verdansk. re is a full version of Tac Map, as well as a mini one that is shown on top-left corner of your HUD.
  • Verdansk / Verdansk 1984 –  main area in which you are exploring and fighting within Warzone. As of Season Three, version of Verdansk set in 1984 is w simply referred to as “Verdansk”.

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17:42 IST, June 30th 2021