Published 11:19 IST, February 12th 2021
Overwatch 3.05 patch notes bring experimental hero updates for Orisa, Winston and more
Overwatch has received a new experimental patch update which makes balance changes to a number of heros. Scroll on for full Overwatch 3.05 patch notes.
Blizzard Entertainment has released a new patch update for its popular team-based multiplayer FPS game Overwatch. The update focuses only on balance changes, which means there won't be any new Overwatch skins or any other new content arriving in-game. The changes made with the latest patch are for Experimental only that it affects a number of heroes. So, let us quickly take a look at everything arriving with the Overwatch Experimental patch notes.
Overwatch 3.05 patch notes
Experimental Hero updates
The next experiment in Overwatch has begun. This time, developers are looking to get your feedback from players on some of the latest balance changes. The company is using the 2-2-2 Role Queue ruleset so that players can get a feel for how these balance changes will affect the game when it is live.
These following Hero updates are only made in Experimental:
Orisa
Fortify
- Prevents critical headshot damage while the effect is active
Developer Comments: This will make Fortify more reliable at preventing large bursts of incoming damage and should help it feel more consistent as a defensive ability.
Reaper
Hellfire Shotguns
- Spread has been reduced from 8 to 6
- Damage per projectile has been reduced from 7 to 6
Developer Comments: Reaper’s shotguns have a high damage potential but require a close range or large targets to fully utilize. We are now experimenting with smoothing this out by extending the range at which he can consistently deal damage while lowering the maximum damage of each shot.
Winston
General
- Base Armor/ Health has been redistributed from 100/400 to 150/350
Developer Comments: With this change, Winston will be slightly more resilient against shotguns, beams, and weapons with a high rate of fire.
Wrecking Ball
Grappling Claw
- Knockback strength has been reduced by 25%
Developer Comments: For how often it can occur, Wrecking Ball’s knockback is potentially too strong. The developers are reducing the distance it moves enemy players to bring it more in line with other low cooldown knockback abilities.
Developers have also deployed a small retail patch recently which can be view below.
Bounty Hunter
- Bounty targets will lose their target status if they take too long to get a kill
Bugfix
- Fixed a bug within the Bounty Hunter game mode where the Target status could become unavailable if the active Target left the game.
The new Overwatch update is now available across PlayStation 4, Xbox One, Nintendo Switch and Windows PC platforms.
Image credits: Overwatch website
Updated 11:19 IST, February 12th 2021