Published 17:51 IST, November 3rd 2020
Valorant Wasteland Skins leaked: Here's all you need to know
Valorant wasteland skins are one of the cosmetics that will be available to the players in this latest Valorant update of Act 3. Read on.
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The latest update in Valorant is known as Act 3 which brings many changes, a new agent with the codename Skye, a new map that is known as Icebox, and a new Battle Pass which has 50 levels of rewards to unlock. In total, there will be 10 chapters and each will contain free rewards plus premium rewards. Continue reading to know about the wasteland Valorant skins.
Valorant Wasteland Skins in Valorant Act 3
The latest Valorant update also brings some new cosmetics including "The Wasteland collection". As of now, there is no set release date for the Wasteland skin collection and not much information is available about this skins bundle either. It has the following skins:
- Sheriff
- Shorty
- Spectre
- Marshall
- Vandal
Agent buffs and nerfs
- Several agent classes have also been tweaked, mainly the Sentinels.
- The ability of Sentinels to affect the game once dead is now gone as their utility gets deactivated the moment they die.
- Killjoy has also been made more stationary with her Alarm bot and Turret now forcing her to be within 40m or they will de-activate. When the player leaves this zone and re-enters these will come back online.
- To counter-act this nerf, the cooldown period for her to pick up her abilities has been reduced.
- Cypher has had similar changes on his post-death ability.
- Flash bangs' effective time is now increased with enemy players will stay blinded for longer.
Competitive Updates
- Icebox enters the Competitive map rotation
- Icebox will be available for use in official esports competition (e.g., First Strike) after four weeks in Competitive queue (November 29, barring any issues)
- Shorter Unrated queue times for the highest-rank players
- We’ve taken steps to further solve issues for elite players experiencing long queue times for Unrated. We’re also further investigating improvements to reducing long queue times for all primary modes.
- Added location of the current gamepod to the loading screen for all modes
- Adjusted Combat Score to factor in non-damaging assists
Game Mode Updates
- “Play Out All Rounds” option now available in custom game lobby options.
Games Systems
- Updates to Economy Ruleset
- Attackers who lose but survive the entire round without planting the Spike receive a reduced number of credits (1,000)
- Defenders who lose but survive the entire round after the Spike has detonated also receive reduced credits (1,000)
- Dying to the Spike will no longer count as a death in KDA statistics
- Additional economic information added as a tooltip when hovering over the exclamation mark next to “Min Next Round” in the shop
Updated 17:51 IST, November 3rd 2020