Published 13:14 IST, August 27th 2020

Fortnite season 4 patch notes: What does the new season bring for the battle royale game?

Fortnite Season 4 patch notes have been officially released by Epic Games' website and have revealed the major changes in the game. Read more.

Reported by: Amir Khollam
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new season of Fortnite has commenced and along with it comes an exciting change in overall gaming experience. beginning of Season 4 started out explosively as shards of a massive comet hit map which has altered landscape significantly. Fortnite is kwn to introduce a new dition in landscape of map along with new seasons which ultimately help in keeping game equally fun fir players.

With latest Season 4, Fortnite has also released patch tes which reveal all major bug fixes and ditions brought to game. Excerpts of official patch tes provided by game have been listed below. Reers can here to check out extended version of patch tes listed on official Epic Games website -

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Fortnite Season 4 Patch tes 

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Im courtesy - Epic Games official website

General

  • Input settings are w filtered based on game mode.

  • y’ve also been grouped by category (Combat, Building, Editing, etc.) to make it easier to search through m.

  • ded icons for tabs at top of Settings screen.

  • ded “Igre Gamep Input” option to Accessibility settings tab.

  • This setting can be helpful to players who use external programs to remap ir controller input and need game to igre controller input.

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Bug Fixes

  • Fixed a crash when using rial menus.

  • Improved texture streaming behavior when using a scope.

  • Fixed some objects being rendered using low resolution textures.

  • Fixed weapon ammo count display in HUD sometimes being incorrect.

Performance

  • Improved smoothness of or players movement on starting island by increasing network update rates.

  • Me significant performance improvements when many players are on-screen by reducing impact of character parts.

  • Optimized hitches that occur when garb collecting objects.

  • Fixed hitches that could happen in games where lots of building occurred.

  • Optimized Level-of-Detail (LOD) for buildings in Shifty Shafts and Flush Factory.

  • Optimized Input/Output (IO) performance on Consoles to reduce hitches and lo time

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Weapons and Items

  • Crossbow has been vaulted.

  • Rocket Launcher aim reticle is w a fixed size regardless of player movement.

  • Hit markers are w displayed when looking through a scope.

  • Increased pickaxe dam against Supply Llamas, w dealing 50 dam per hit.

Weapons Bug Fixes

  • Fixed an issue where a weapon could have ammo when dropping it immediately after picking it up.

  • Improved pickaxe swing responsiveness when switching from a weapon to pickaxe and immediately holding swing button.

  • Fixed an issue that prevented Hunting Rifles from auto reloing if it was fired immediately after a relo.

  • Fixed an issue that allowed grenes to be thrown in rapid succession while sprinting.

  • Fixed an issue where aiming a grene throw and n switching to build mode wouldn’t cancel throw.

  • Fixed an issue with Builder Pro configuration that caused players weapon to fire while trying to build in some cases.

  • Clingers will w properly cling to falling Supply Drops.

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13:14 IST, August 27th 2020